Good news, everyone! We finally managed to have a chat with international man of mystery and game designer extraordinaire Eric M. Lang. This very promising young man had many interesting things to say about the creation of Warhammer: Invasion – with fascinating details such as the real reasons Bretonnia isn’t a faction (Spoiler: he blames video games! And math.), if he wanted combo decks to be competitive, and how Invasion almost was all about indirect damage – game design in general, alternate universes without
magic Magic, his interest in ways to release chemicals in the brain (it’s a Canadian thing), and much, much more. Check it out!