In the current episode, we talk about the alternate art cards from the game night kits – Season 1 had Contested Village and Blood Dragon Knight, Season 2 has Warpstone Excavation and Judgement of Verena – and whether it is important for people to have a full playset, if they actually want to play with these cards or just want them for their collection. Or don’t care for them at all. So why don’t you tell us? Do you really, really need three alternate art Contested Villages, or is one enough?
Assault on Wroclaw has come and gone. With all six factions in the Top 16, a very high number of Orc decks, and a Dark Elf vs Dark Elf final. We want to know what you think. Did the Wroclaw results depict the current meta accurately? Are the Dark Elves the strongest faction? Are the Orcs the most powerful, even if they failed to win there? What about the other factions? What’s best in your meta? Can you pick a clear “best” faction, or are all or some of them so close together you can’t pick one?
It’s the final battle pack, with a lot of interesting cards, and of course we want to know which one of them is your favorite. And once again, it’s completely up to you what your decision is based on. Raw power? Interesting effect? Fantastic art? Let us know which card you’re most excited about, and why!
We spent a whole lot of time discussing End Times in the current episode, and now we want to know what you think. Will this card have a big impact? Will we see many End Times decks, will they be dominant, will ways to deal with End Times be very important? And if that happens, do you welcome this, or do you dislike it? Or do you think the card isn’t the card all that strong and influential after all?
So Sorcerer of Tzeentch is considered to usually be the best choice for Chaos from among the restricted cards. Its huge lead is remarkable. Beastman Incursion and Mounted Marauders didn’t nearly get as many votes, and in fact seem only slightly more popular than single copies of Warpstone Excavation or Muster for War – interesting. Meanwhile, Innovation doesn’t get any love at all.
Something else that doesn’t get a lot of love from many people is the distribution of cards in the Invasion core set, and the fact that you more or less need to buy a second and a third copy if you want to have all deck building options available, particularly if you’re playing competitively. This subject has been heatedly debated many times, with people expressing both anger at and understanding for FFG’s choice of format.
Sooner or later, we want to talk about it on the show, and in anticipation we want to know what your situation is. How many core sets do you own? Or do you share ownership of one or more core sets with others? Please note, if you are the sole provider of cards for your playing group, we don’t consider that shared ownership. It’s all about who paid for it, baby.