All right, let’s talk about Hidden Kingdoms! We want to know which faction you’re most excited about. What’ll be the first thing you try when you get your hands on Hidden Kingdoms? Let the Skaven swarm your opponents? Try to mill yourself to victory with Vlad and his vitally-impaired buddies? Check out what the Wood Elves can do with all those developments? Or will you try to have your Lizardmen savage the enemy? Let us know, and let us know why!
Episode 11: The fine arts of war
We’re back! And to contrast the previous episode, we’re really raising the bar in this one. No mention of the defining motive in Asur architecture this time, instead we hit you with a highbrow analysis of modern art, fine literature, and we repeatedly dabble in that most occult of arts, math. (The value of x is always in the eye of the beholder, don’t let anyone tell you differently.) But to reassure you we haven’t really changed and are still awful, ignorant people at heart, we also display some terrible prejudices.
But that’s not all! We also proudly display and discuss an exclusive Cataclysm spoiler – thanks, FFG! Our Deviant Lifestyles segment is back, we rules lawyer unique cards a bit more, wonder about the Eternal War legends in tie-breaker situations and multiplayer games, look back at The Silent Forge, and of course discuss the Hidden Kingdoms announcement.
Podcast: Play in new window | Download (Duration: 2:12:12 — 121.0MB)
(Oooooh … 21212121 … we told you math is occult! Numbers are the tools of Tzeentch!)
Click below for stuff we mention this episode:
New deluxe expansion announced: Hidden Kingdoms
FFG just announced Hidden Kingdoms, a new deluxe expansion for Warhammer: Invasion. It focuses on the four neutral factions, giving each a capital and legend, and is scheduled for release late in the third quarter of 2013. Check out the announcement and the product page!
Click below for more images, if you have trouble accessing the FFG site:
Poll 20: Which Orc cards are candidates for restriction?
The people have spoken, and so we will look back at the core set. Sooner or later.
Now, let’s look at the Orcs. Are they so powerful right now that restrictions are necessary, and which cards should be hit? Let us know what you think, and why!
Episode 10: Your resources or your life!
Good news, everyone! We’ve made it to the tenth episode. It has cost us blood, sweat, and tears, has ruined relationships, eardrums, and the economies of several countries, but here we are. It was worth it.
In this extra large episode with fries and a cherry on top we talk about jumping jack decks, rules lawyer Gathering the Winds, introduce our daring new section Deviant Lifestyles, and talk about our pet peeves. We also check out the latest Cataclysm preview, look back at The Fall of Karak Grimaz, reveal the great Call of Cthulhu scandal ignored by all the Cthulhu podcasts, and provide exclusive in-depth coverage of what some of the most respected names in Warhammer: Invasion podcasting consider to be the tournament that defined the worldwide meta for decades to come.
… and more!
Podcast: Play in new window | Download (Duration: 2:42:20 — 148.6MB)
Click below for stuff we mention this episode:

